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Old Jul 24, 2006, 10:39 AM // 10:39   #41
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I'm getting more and more issues with displacement as time goes on, especially with stairs and ramps.

I've had countless times where I've ran up/down a staircase to be warped back a few feet to where i was before. Also, when I run past a mob I often get a few feet past them then warp right in front of them again which really hurts the eyes. Its like my client and the servers are disagreeing on where my character actually is.

Anybody else experiencing this?

As for lag, I haven't seen much lately except for the occasional moment where all the monsters just stop then i 'wake' up dead.
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Old Jul 24, 2006, 10:46 AM // 10:46   #42
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Coincidence perhaps, but performance has degraded for me since Anet moved into NCSoft's hosting center. It's not like lag spikes are happening all the time. It's the fact that I'm getting *any*, as I really never did, and when they come, they come in droves.

The only other time I've error 7'd out of a match was while playing on a cheap hotel connection several months ago. It's not only me, either. Members of my guild at the time and opponent guilds have had the same issues. I've been hit by opponents that weren't even there, but WALKED UP TO ME five seconds later. Very strange, and extremely difficult to defend against.

Time periods where lag has been bad are 10 PM ET through about 1 AM ET. I'm located on the east coast, US.

Last edited by Denny Pace; Jul 24, 2006 at 10:51 AM // 10:51..
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Old Jul 24, 2006, 11:44 AM // 11:44   #43
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As I said in other post, in other thread, i was getting lots of err7s last week - especially in the past night - it was for sure over 10 of them in 6 hours of play - it was just impossible to play the game properly Before, I got err7s only on "special occiasions" - like one in one-two months.. but in the last week... heh... All rest of my connections like www/teamspeak is ok - just connection to ANets servers is "lagging".

I'm from Poland, playing on Europe... *sob* I'm thinking about high outside temperatures we have lately in Europe - maybe just something/somewhere is overheating?
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Old Jul 24, 2006, 11:57 AM // 11:57   #44
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I get the occasional lag in a quest/mission, but where the real lag comes is when I'm in a crowded district...arrrgghh! Then to top that off if I try to open multiple windows (ex. inventory, heros window...etc) then it really lags soooooo bad. I don't believe that I have ISP issues as I've recently switched to Verizon FIOS and its really smooth. I do have an old janky computer though that may be a possible source of problems.
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Old Jul 24, 2006, 12:29 PM // 12:29   #45
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There's been no lag for me. FYI, I'm on European servers, if that may have anything to do with it.
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Old Jul 24, 2006, 12:36 PM // 12:36   #46
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Quote:
Originally Posted by Racthoh
Seems possible, a number of times when ABing tonight a look on the morale chart indicated that one team was at a disadvantage before the match even started.

Also I seem to have the "0 Files Remaining" load screens for a longer period.
I always have the 0 files remaining for a longer period
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Old Jul 24, 2006, 12:38 PM // 12:38   #47
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I think with respect to Anet and their game alot of the lag that can be experienced can be due to many sources, some Anet may have a degree of control over and others are completly environmental i.e. world events and what not.
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Old Jul 24, 2006, 01:46 PM // 13:46   #48
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every time GW is getting ready to release new content, lag takes place. Even in pvp. Here are some things you can do to minimize lag:
  • Nothing
so stop whining about it and let things be. Arenanet knows about their lag problems already.
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Old Jul 24, 2006, 02:05 PM // 14:05   #49
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Quote:
Originally Posted by shardfenix
every time GW is getting ready to release new content, lag takes place. Even in pvp. Here are some things you can do to minimize lag:
  • Nothing
so stop whining about it and let things be. Arenanet knows about their lag problems already.
Thats pretty much what we did last night.

We sat in GH and talked about Minoriteam and Venture Bros and the upcoming Animaniacs/Pinky And the Brain dvds instead of questing/missions.

Doing nothing ftw! XD (Its funny when someone brings up something GW related and thats off topic )

When I did AB, it was lagtastic (and it was my whole guild experiencing it too).

Last edited by lyra_song; Jul 24, 2006 at 02:08 PM // 14:08..
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Old Jul 24, 2006, 02:30 PM // 14:30   #50
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Lag is not always Anet's problem. I rarely ever lag and I play alot. There is a guildie who ALWAYS gets lag at the first fight after zoning into a mission or quest. It drivers her nuts and she swears at Anet/GW but it's NOT them. I'm always there with her in the same fight and I dont' get that lag.
Maybe your internet sucks? Maybe your machine can't handle the game with resolutions turned up high. (please don't start posting pc specs, we really don't care) Every game I've ever played, whether it be on pc, playstation, or xbox, people always complain about lag.
The game DOESN'T lag for everyone. If Anet were the source of the lag, everyone would get it.
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Old Jul 24, 2006, 02:31 PM // 14:31   #51
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i hope they can do something to help, gaile. i know that for the first time in many many weeks i personally experienced problems as did all of my guildmates who live in many different areas of the country.
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Old Jul 24, 2006, 04:22 PM // 16:22   #52
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Well, this is a surprise. For the past month or so, I have not been getting any lag. Infact, GW has been running smooth ever since I got more memory for my PC. I also would like to say that the people I play with do not lag. They get choppiness once in a while, but it isn't lag. Anyway, good luck to those of you who are lagging.
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Old Jul 24, 2006, 04:39 PM // 16:39   #53
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Quote:
Originally Posted by Celios
Past few days I've had the game occasionally lag up as if I was on a wooden modem - pausing for 30 seconds at a time, unfreezing just long enough for everyone to rubberband all over the place then freezing again. At first I thought it might be my internet, but then it started happening to other people with vent staying at a sub-100 ping throughout.
This is exactly what has been happening to me for the past week or so. I've been in contact with tech support, done all they told me to do, and the issue is not resolved. However, they do know (in my case) what the issue is. I can't connect to one of their servers using ports 6112, 80, but I can connect to all other servers with those ports. So it seems weird... Tried doing this with firewall software installed, and without, the results are the same. If you haven't already, try getting the netinfotool from their ftp, run it, and see if anything is blocked in the "Port Tests" section (a log is generated after you run the program).
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Old Jul 24, 2006, 04:47 PM // 16:47   #54
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I was getting some bad lag yesterday too. I err7'ed twice, once while just standing in my guild hall. The second time I disconnected I got an err 58 while trying to log back in. Something about being unable to connect to any login servers. I know my internet was working fine, because I was reading a thread on this site at the time and was able to load pages normally. I've had GW for about 8 months now and had only gotten an err7 one other time. Others in my guild and our alliance were getting the same problems.
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Old Jul 24, 2006, 05:03 PM // 17:03   #55
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Quote:
Originally Posted by Deacon Roswell
The game DOESN'T lag for everyone. If Anet were the source of the lag, everyone would get it.
Yes, I agree with you that ANet (as developer of the game) is NOT a main source of lag.

BUT people here live in different regions of the world and they are connecting to different servers - these servers are not ANet's ones directly. I think that not all servers are the same quality.. AND ANet should tell its partners to get better hard/software to run these servers OR change partners to these with better hard/software.
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Old Jul 24, 2006, 05:40 PM // 17:40   #56
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i have 2 accounts, one on european and one on american homeservers. but no lag on either of them. i played my new ritualist for around 100 hours in the last month, and still at 0 deaths, no disconnects, no skips, no getting stuck on stairs. either i'm very lucky or its not a problem with the guildwars servers.

i did have trouble connecting sometimes or got disconnected while afk farming during the dragon festival. but once i'm in the game and playing, no problems.
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Old Jul 24, 2006, 05:51 PM // 17:51   #57
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yea i got a really bad lag too today.... mostly cuz of events cuz like when chapter 2 beta testing started error 7s everywhere.... its gonna stop
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Old Jul 24, 2006, 05:52 PM // 17:52   #58
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Quote:
Originally Posted by Rafal
I'm from Poland, playing on Europe... *sob* I'm thinking about high outside temperatures we have lately in Europe - maybe just something/somewhere is overheating?
I just switched from Comcast cable broadband to FiOS (verizon fiber),
cheaper and faster, I was getting err-7's almost everyday, when the
install contractors were here, I told him of my cable woes and he said
when it heats up it raises the resistance of the cable and the voltage
levels drop and this causes the drops.
Have not had one drop in 3 weeks of fiber service so far, the down/upload
speed is very stable to, I have the 15m down and 5m up package, and it
tests out at 14.8m and 1.85m everytime.
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Old Jul 24, 2006, 06:10 PM // 18:10   #59
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Hi guys,

I'm having these err7 for the past two days that I have logged back into Guild Wars. Although the possibilities of having an issue somewhere else in my comp or ISP is always there but as of past 11 months (yes cant wait for my minipet! ) I have been playing on the same comp with the same ISP. Aside from occasional random err7s I had no major issues.

For two days now I am sure that I am gonna get an err7 everytime I get into TombsUW (thats what I was trying to do for the past two days, do a good old green run without getting err7ed). The frequency and the likeliness of these err7s happening makes you feel there is something wrong or has been a change on ANet's side.

I hope I can get back to playing GW again the way I was playing before. GW was one of the most polished games I've ever palyed. Maybe its too early to say this but does NCSoft have a knack of degrading their games quality after a while? Like CoH wich has become bug city and a shame for game programming majorly because of introducing many bugs with every free content they provided wich added to the base gamecode, or Lineage2's (hackers heaven) awful security safeguarding user informations?

Damn that was not the best way to start my first post but did I say I like this game a lot and thanks for the great game? Well I've said it now.

-Cheers

Last edited by DaGGeR; Jul 26, 2006 at 12:41 PM // 12:41..
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Old Jul 24, 2006, 06:31 PM // 18:31   #60
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we should have a slight say on how many packets and how big they are to be sent from the client side.

like in counter-strike...
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